The Sorcerers that serve in the Traitor Legions are formidable psykers, many having once served as Librarians before turning renegade or falling to Chaos. When clad in Terminator armour and wieldin...
ekhar, Fang of Nulahmia, is amongst the most lethally skilled of all Neferata's agents. A master hypnotist, she is capable of enthralling even the strongest-willed – just as she has done with t...
Royal Decapitators are the unholy executioners of the Flesh-eater Courts, viewed with unease even by fellow ghouls – more than hunger or duty, they care only for the dealing of death. Dragging huge...
Grand Justice Gormayne is the highest magistrate in all of Ushoran's ghoul kingdoms. He ensures that the Carrion King’s laws and edicts are followed – no matter how insane they may be – and those w...
Abhorrant Cardinals are vampiric preachers that seek to spread the glory of Ushoran across every land. Having drunk from the Carrion King’s chalice, the Cardinals can unconsciously influence the sh...
Morbheg Knights are grisly ghoulish cavaliers, amongst the proudest and most skilled of any court’s mordant warriors. They bound to battle atop the half-living nightshriekers, monstrous predato...
The Cryptguard are ghouls of uncommon tenacity and worth, elevated to an elite station by performing some great feat of endurance in the sight of their vampiric liege. Charged with protecting their...
Ushoran is an ancient and monstrous lord, one of the very first vampires, and stands amongst the most dreaded of Nagash’s Mortarch lieutenants. He is the Carrion King, the Lord of Masks, the Master...
The industrial world of Bheta-Decima is aflame, its cities ruined and its polluted seas flooded with warp-taint by the falling debris of the space hulk Gallowdark. The planet's irradiated waters ar...
The Valiant lays down blistering volleys of fire as its escorts transports or supports infantry in ferocious fighting, crossing rushing watercourses, sucking marshlands and bubbling lava with e...
Ionus Cryptborn is a living legend, descending like a silent shadow over the most beleaguered of battlefields. His prayers are capable of calling down wicked maelstroms of lightning that can smash ...
Trugg is the mightiest of all troggoths. A towering mass of strength and ill temper, he carries atop his back an arcane keystone of ancient design, which fuels his already formidable physical might...
Belthanos leads the eternal hunt that keeps his master Kurnoth’s spirit in bloom. Cloaked in leaves and riding atop a Carnelian Greatspite made of pure life magic, he chases down those who would ha...
The Zone of Silence SpreadsThe Silent King and his Necron legions have expanded the boundaries of the Nephilim Anomaly, raising sinister noctilith pylons upon world after world. Whole systems have ...
A Psychophage stampedes into battle at a frightening speed. They devour any prey organism in their paths, but especially favour those victims with psychic abilities. How they metabolise such esoter...
It is a dark age. An age where mighty armies from powerful nations clash to carve out empires on the field of battle. An age where alliances can be fleeting, and today’s friends can be tomorrow’s f...
cross the Old World, mighty kings and powerful warlords raise glorious armies and grim hordes without number.From the arid deserts of ancient Nehekhara, vast legions of skeletal soldiers heed t...
Across the Old World, mighty kings and powerful warlords raise glorious armies and grim hordes without number.When the evil forces gather, and darkness presses in upon the realms of Men, bold heroe...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '